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The Great WGTC Film And Gaming Crossover

What a time to be alive. With no fewer than 17 video game adaptations currently in development with movie studios of various descriptions – seven of which have planned release dates – it almost seems as if someone, somewhere, thinks they have found the secret formula that makes these endeavours potentially good. Why else would producers continue to pour their funds into a genre that has previously delivered such gems as DOA: Dead Or Alive, Wing Commander, Alone In The Dark, Street Fighter: The Legend Of Chun Li and, of course, Double Dragon?

FUTURE FILMS

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Altering the storyline

Assassin’s Creed

Assassin's-Creed-Syndicate

Director Justin Kurzel, and performers Marion Cotillard and Michael Fassbender are riding the crest of a wave ahead of the release of Macbeth, with early reviews hailing it as a dark, furious and incredibly stylish rendition of the classic Shakespearean play. Why do we reference this particular trio, you ask? Because it’s the creative team spearheading a live-action Assassin’s Creed film.

Taking the reins of a deeply historical video game franchise that spans aeons will be no mean feat, but perhaps the one tenet that has us excited for Kurzel’s vision is the fact that it will stand on its own two feet – after using its Eagle Vision to scout the area, of course. As revealed via the film’s debut image, Fassbender will play Callum Lynch, a character that is an entirely new addition to the Assassin’s Creed lore.

Flitting between the present day and 15th Century Spain, the storyline will still revolve around the nefarious Knights Templar, though whether elements such as the Animus or canonical characters will appear remains to be seen. Then again, could Kurzel and Co. (Exodus: Gods and Kings’ Bill Collage and Adam Cooper are on board to pen the script) benefit more from leaving the nest?

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Rather that aping what has come before, Kurzel’s Assassin’s Creed could act as an extension of this most intriguing universe. The Spanish Inquisition is as rich a setting as they come, and there’s no doubting the film’s credentials.

Kurzel. Cotillard. Fassbender. A creative dream team for Hollywood big wigs. History has taught us that this hasn’t always panned out – one need only take a look at fellow Ubisoft game-to-film adaptation Prince of Persia. But that doesn’t necessarily mean that Assassin’s Creed is immediately consigned to the garbage bin left brimming with other botched translations.

– Michael Briers