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5 Negative Aspects About 3D

I’ve decided I’m a 3D optimist. Ultimately, I think the format is going to improve in the hands of skilled filmmakers and technicians with able hands and keen eyes and will be as much an institution of the moving image as color is today. If the type of people who currently say 3D is a gimmick won the argument back in the day when color film was becoming popular, we’d be watching G.I. Joe in black and white. It seems inevitable that the technology has such tremendous potential that to abandon it because of a few—ok, quite a number of hiccups would be totally shortsighted.

[h2]3) It can be an eyesore[/h2]

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The most common complaint I hear about 3D movies is the strain people feel on their eyes during and after watching. This is a part of the experience that it seems everyone feels at least for a little while until their eyes adjust, and there are little moments throughout when you feel your eyes working much harder than they do when you’re just observing the real world around you.

Ironically, many chalk this up to the frame rate of the film projection, and there is actually a noticeable difference, and relief, when you watch a movie like The Hobbit in 48 frames per second in 3D. It’s ironic because perhaps the most vilified new innovation in movie projection aside from digital projection and 3D imaging is the higher frame rate that makes the picture seem smoother and gives it that so-called soap opera effect that people also complain new TVs tend to have. Is it possible that these two evils could join forces and indeed be a force for good? The naysayers will scream not a chance, but if it reducing how hard your eyes have to work to enjoy the 3D image, I’m all for it. Of course, the best solution would be to find a way to see a moving image in 3D without your eyes getting exhausted from working so hard. It’s a barrier a lot of people can’t get past, and it keeps them from experiencing the movie the way it is surely meant to be experienced.

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