Telltale’s Game of Thrones: A Song Of Ice & Moral Conundrums
Robert:
In terms of their future projects, though, I want to see a Game of Thrones title that allows interactions with all the major characters in some way, because even though Telltale is talented at writing, half the appeal would be conversing with those iconic figures. That WRPG shit released in 2012, for example, was awful because it didn’t allow you to engage with Westeros or its characters much at all. Although, they could also try flipping the story on its head and give you reasons to support someone like Joffrey, but make it worthwhile for the game’s protagonist, while still keeping it canon.
Michael:
I totally agree. GoT is arguably one of the biggest IPs in television at the minute, with a dense mythology riddled with a plethora of characters and political intrigue. It’s difficult to call, really; as a fan I would love to see the likes of Tyrion, Daenerys and Jon Snow make an appearance, even if it is brief. But it’s really a question of resources for Telltale if they were to attract the true voice actors — and given their tendency for dialogue trees, those guys would be in the studio for quite a while!
Robert:
I didn’t even think about getting the actors, but you’re right. I mean, look at that WRPG they made — horrible, horrible acting.
Paul:
For me, what I want from Game of Thrones — by far — are moral conundrums upon moral conundrums. Make me uncomfortable. Put me in just the shittiest situations with some seriously heavy and fucked-up consequences. And if they manage to get the voice actors (the one’s alive, that is!), that’d be impressive, but I don’t see it happening. I hope they do; God, do I hope they do. But they seem pretty tied up with the show as it is.
Robert:
Exactly. Personally, I want moral conundrums that make me temporarily switch my opinions of characters from the books/show. Imagine if you were given a reason to support Joffrey? It’d be hard to accept, but it could work.
Paul:
Rob, I would love to see that scenario. It could be one of those things where you’re just agreeing with the little pretty shit just to stay alive or maybe they make you even feel bad for him because of how he was raised.
Michael:
See, that’s what Telltale needs. Cyanide’s quasi-prequel GoT game was so lacklustre because it diluted the legacy of R.R. Martin’s universe into a bland RPG, and I think having those moral conundrums — especially moral conundrums within a truly realised Westeros, in terms of atmosphere — then they could do the brand justice. I mean, narrative decisions are Telltale’s bread and butter at this point.
Robert:
Exactly.