You’re doomed! You’re all doomed!
IllFonic’s 2017 asymmetrical multiplayer murder-em-up Friday The 13th: The Game is constantly being tweaked and re-balanced with new gameplay adjustments to help improve the moment-to-moment horror experience. It’s great to hear that the developer is not only listening to fan feedback, but is also actively focused on building upon its iconic movie and video game crossover hybrid.
One thing that audiences have been clamoring for since its release though is to make Jason deadlier, scarier and way more terrifying. Thankfully, then, the latest patch is set to do just that, as it’ll aim to make the unstoppable killing machine, well, a more effective unstoppable killing machine.
A post from Gun Media on the game’s official forum sheds some light on what they’ve got planned, and it reads as follows:
- Each Jason will be gaining a small speed increase – this is not so fast as to make it impossible for counselors to escape from a Jason player, but it is enough to make Jason feel more relentless.
- Each Jason will start with 2 additional throwing knives.
- Jason’s grab reach and radius have been looked at and reworked – this should help alleviate the issues players are reporting of counselors slipping through Jason’s fingers, while still retaining a fair grab range for counselor players.
The patch is rumoured to arrive sometime next week, while the US-based developer has also teased that further updates for Friday the 13th: The Game are still in the pipeline. Details have yet to be finalized, but tell us, what else would you like to see IllFonic add in? Take to the comments section and let us know!