Ubisoft have released the latest patch for Assassin’s Creed: Syndicate, bringing with it multiple bug fixes and performance issue resolutions. The update has gone live for both Xbox One and PlayStation 4 and will take up a hefty 700MB of storage space to download, or 150MB if your game has the most current update already installed.
The full patch notes are as follows:
Online
- Fixed a display issue with add-on price for the Season Pass owners
- Fixed an issue where sometimes The Ubisoft Club Rewards couldn’t be equipped right after redeeming them
AI/NPC
- Fixed an issue in the Gang War activity where enemy NPCs would sometimes disappear after eliminating the gang leader
Game System
- Fixed an issue where it was sometimes possible to switch gear when the player was not supposed to
- Fixed an issue where switching characters could cause two instances of Evie to appear
World/3D/Menu/HUD
- Fixed an issue where the “Letter from the Front“ collectibles would not appear on the minimap
- Fixed an issue with the brightness of the map in the “Strange Bed fellows” mission
- Fixed some collisions and navigation issues
- Fixed some icons issues
- Fixed an issue where the Kenway flag model would not appear after obtaining it
Fight
- Fixed an issue where, in some cases, the player would not always play his hurt animation
Mission
- Fixed an issue with ally stations that sometimes prevented the player from hiring them
- Fixed an issue in the “Change of Plans” mission where the gate from the sewers could be locked, thus blocking the player’s progression
Behavior
- Fixed some issues with the player’s animations
- Fixed some issues where the player could get stuck in specific places
- Fixed an issue in the “Darwin kidnapping” mission where, in some cases, the player could not carry him anymore
Stability/Performance
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Improved performance and stability
Assassin’s Creed: Syndicate released for Xbox One and PlayStation 4 on October 23 and PC on November 19. You can read our review here to see what we thought of it.