What constitutes quality? Does a game need to look brilliant? Should it have mechanics honed razor-sharp? Or should it appeal to the widest audience possible?
There’s no one arbiter of taste, but by and large, the public and the critics are in a consensus – we all know when something is good. The Breath of the Wild is a work of art, Big Rig isn’t worth the disc it was printed on, and many games fall somewhere in between.
But what about those titles that fell through the cracks and never got a fair shake, or fare better in hindsight? There are dozens of games occupying the lower rung of Metacritic’s tiered scoring system that are worth playing all the same, and here are 9 releases that we feel didn’t get nearly enough love.