Now that the doors are shut on the overly successful beta test, developer The Coalition has offered a message of fans to those who partook in the alien-slaying action all the while detailing the incremental improvements that will circle back into the final build of Gears of War Ultimate Edition.
Microsoft kicked off the beta test shortly after its E3 press conference on June 15, hosting the multiplayer testing right up until June 23. Official figures reveal that over 1 million matches were hosted across the week-long period, giving the studio ample feedback to take on board in the hope of improving the overall experience.
Here’s a detailed breakdown of the tweaks and fixes that are coming as a result of the recent multiplayer beta for Ultimate Edition:
Multiple fixes and tuning for the Gnasher Shotgun.
Multiple fixes for Frag Grenades, Boomshot, and Torque Bow.
Tuning for footstep audio and other sounds around a player.
King of the Hill improvements, including ability for The Coalition to adjust more settings for competitive play.
Removed active down from Active Reloaded Longshot sniper rifle and added/tuned active bonus for sniper bloom/aim.
Bug fixes and tuning for skill-based matchmaking.
Tuned red/blue colours for team shaders (Locust/COG).
Improved look of blood and gore in gameplay.
Improved game performance to reduce screen tearing.
Bug fixes and tuning for Controller Sensitivity Settings.
Various bug fixes on maps, weapons, matchmaking, audio, and controls.
Gears of War Ultimate Edition will pave the way for the fourth numerical entry in the series when it arrives exclusively for Xbox One on August 25.