The two Star Wars: Knights of the Old Republic RPGs from the early 2000s remain some of the best Star Wars stories told outside of the movies. While they look extremely dated now, at the time they provided a compelling and well-written window into the universe, introduced a number of interesting characters and allowed players to explore the light side/dark side morality and choose whether to become a goody-goody Jedi or a malicious asshole of a Sith.
Sadly, the second game, subtitled The Sith Lords was rushed through the final stages of development, resulting in an outing with a very abrupt ending (a fan patch later restored much of the cut content, though). After this, it seems that Knights of the Old Republic 3 was not to be. We did get the online multiplayer game The Old Republic, but the consensus was that while it was fun, it wasn’t close to a true sequel. Now, though, courtesy of legendary RPG writer Chris Avellone, we have a glimpse into what could’ve been.
Avellone’s revealed that he created a story pitch for a third entry into the series which would’ve involved the player character investigating the appearances of ancient Sith Lords. We would’ve seen various planets under Sith control and gotten a first hand look at what their malign influence can do.
As the game would have proceeded, we’d have learned more about their philosophy and powers. Judging by the previous two entries in the franchise, we’d have then either turned to the Dark Side and taken their powers for ourselves, or eliminate them and restore order to the galaxy. Either way, it’d have probably been really fun.
But sadly, despite Bioware reportedly wanting to make another Star Wars: The Knights of the Old Republic, EA ensured it never happened. And now look at them. After the twin disasters of Mass Effect: Andromeda and Anthem (and that brutal expose by Jason Schreier), they’re a shadow of their former selves. Oh, what could have been…