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Slightly Mad Says Wii U Version Of Project Cars Was Never A Sure Thing

Just yesterday, we brought you the news that Project Cars on Wii U was, unsurprisingly, spinning its wheels. With Slightly Mad Studios still unsure of a release window, the company admitted that it was considering uprooting all assets in order to release the racing simulator for Nintendo's inevitably more powerful NX hardware.

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Just yesterday, we brought you the news that Project Cars on Wii U was, unsurprisingly, spinning its wheels. With Slightly Mad Studios still unsure of a release window, the company admitted that it was considering uprooting all assets in order to release the racing simulator for Nintendo’s inevitably more powerful NX hardware.

Given that The Big N is yet to unveil the console in question let alone specify a release window, those anticipating the title’s Wii U release were left understandably confused. Now, studio head Ian Bell has opened up in an interview with Nintendo Life in an attempt to set the record straight.

“It was always ‘maybe’ as we had no knowledge of the system,” Bell said. “It was again changed, by vote of the members, to a PC/Xbox One/PS4 next-gen game with still ‘maybe Wii U’ and Steam OS. The funding, as I said above, was closed long before this. We still haven’t given up on Wii U 100 percent,” Bell said. “But if we can’t make it work, we will move to the next Nintendo machine.”

Currently performing at around 23fps/720p, Project Cars on Wii U is a long way from pole position, but the developer remains committed to delivering a competent version of the racer to the Nintendo audience, and has so far ruled out the possibility of canning the port altogether.

Still, it’s fair to say that the game’s future on Nintendo’s platform is anything but a sure thing, and considering that the Japanese publisher has no plans to discuss the NX hardware at E3 next month, it could be some time yet before Project Cars races onto one of the company’s systems. If it does at all.