During an interview with IGN, Gearbox Software President Randy Pitchford was asked about a potential Vita release of Borderlands 2, the studio’s much-anticipated sequel to its blockbuster first-person shooter/role-playing hybrid. In reply, he mentioned that the project could still get off the ground, but furthered his response by stating;
“We can’t do it ourselves.”
When the same topic came up during his recent appearance on Up At Noon, the always talkative and enthusiastic Pitchford commented on what would need to happen for a Vita port of the game to enter development;
“If some other studio was capable and could be trusted by us, and by a publishing partner, and by Sony, and someone wanted to invest in making that happen? I think Sony should step up and make that happen.”
A handheld port of Borderlands 2 could become a phenomenon on Sony’s fledgling portable, as it’d present an immersive way to tune out during long commutes, lengthy waiting times or road trips. Plus, with the developer openly wishing for cloud save sharing between the potential Vita version and its PS3 counterpart, there’s even more to love about this idea.
Even though all of the above is only a dream at this point in time, Mr. Pitchford has admitted that he plans to meet with Sony again, in order to discuss the potential that lies within this opportunity.
Sources: IGN, Up At Noon