In conclusion, it’s a genuine shame that the PS Vita didn’t quite gain the traction it deserved, as it truly is a superb little system. On release, I get the feeling that Sony didn’t quite know what the identity of its new handheld was, and what its identity would ultimately become. Over time, the portable ploughed its own distinct furrow and laid claim to a very special niche as a portable indie machine and a JRPG powerhouse, with the triple-A titles serving more as scrumptious accoutrements to a much more substantial, and an even tastier overall feast.
With so many outside factors attempting so hard to rain on the PS Vita’s parade, and Sony’s unwillingness to double down on its misunderstood prodigal son, it seems to me that it was merely an imperfect storm of circumstances that brought PS Vita’s success to a halt.
As Nintendo gears up for the upcoming March 2017 release of its compelling home console/handheld hybrid, dubbed the Switch, it’s hard to believe that the PS Vita has got much more to give going into 2017 and beyond. Despite this, I shall continue to believe in the console, along with the fantastic and positive PS Vita community that supports, embraces and adores Sony’s unloved lonely child. The PS Vita may well be an orphan, but we can still give it a loving home, right?