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10 Questions/Observations About Grand Theft Auto V From A Non-Gamer

When any cultural product takes in a billion dollars of business in the first three days of its release, as Grand Theft Auto V did, you kind of have to pay attention to it. For years now many have been touting the fact that blockbuster movies appear to be on the decline at the same time video game sales are reaching all-time highs. Comparing the two on an artistic level is still riddled with problems and philosophical gaps, but on a business level, and a popular culture level, it’s becoming impossible for culture watchers to ignore an industry that continues to increase its modern cultural force.

[h2]9) Can all games transition this smoothly now, please?[/h2]

grand theft auto v screenshots (6)

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Consoles are dramatically improving all the time, but any time a game can achieve the smoothness that GTA V has must mark a certain level of accomplishment. I’m aware of the first-world-problemness of shrieking “it takes too long to load!!!” any time your gaming console requires a second or two before it gives you hours of gameplay to enjoy, but here we are. Maybe this entire generation of games are doing this, but going from gameplay to ten seconds of black to cut scene to ten seconds of black back to gameplay has to be the bane of every gamer’s existence.

For the amount of leisure (or work) time you have to invest in these games, you want to make the most of every minute, and delays are undesirable. In Grand Theft Auto V, every scene seems to end with the camera (or whatever game people call the equivalent of a film camera perspective) circling around behind your character, announcing your moment to take over control again. It’s a design aspect that makes the experience immersive and makes the story flow much more continually and engagingly.

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