Yesterday saw Rocksteady Studios fully unveil Suicide Squad: Kill the Justice League during Sony’s State of Play showcase of upcoming Playstation games. It’s been eight long years since Arkham Knight, and over that time gamers have been on the edge of their seats wondering how they’d follow up the all-time great Arkham Trilogy.
We saw an extended slice of gameplay, interviews with key Rocksteady Studio creatives, and a full rundown of the games’ systems. In a perfect world, this would have stoked the hype fires and sent gamers rushing to pre-order, though what we saw seems to have done the exact opposite.
Dull-looking shooter gameplay focused on taking down glowing purple weak spots, confirmation that it requires an online connection, and a very dull loot system has gone down like a lead balloon. You don’t have to look far on social media to find legions of disappointed gamers:
Are we looking at another Marvel’s Avengers-style flop?
This was not what we wanted from an Arkham Knight follow-up:
Sadly this seems very likely:
This was particularly uninspiring:
Maybe there’s better stuff in it we didn’t see… maybe?
We can only concur:
Bubbling away under all this is that Rocksteady Studios’ co-founders Sefton Hill and Jamie Walker unexpectedly departed the studio at the end of 2022. Perhaps it’s not being too pessimistic to think that they saw the writing on the wall for this game, and realized they should leave while they’re able to sell up and the company is still worth something.
Either way, consider us pretty damn depressed that Suicide Squad: Kill the Justice League is shaping up to be the exact thing gamers don’t want.
Suicide Squad: Kill the Justice League is released on May 26.