It’s Addicting, But Not Too Addicting
This is perhaps my favorite aspect of the game. While Flappy Bird had people neglecting schoolwork, punching walls, and letting baby strollers roll down hills unbeknownst to anyone, Dodgy: Zero manages to be extremely addicting without cutting into other tasks in your life that are important. The reason? You’re compelled to keep playing for a chance to discover something new, rather than redeem yourself against frustration.
When push comes to shove, it can be annoying when Zero turns blue after slamming an oversized yellow block, but the real reason to continue is to hear the next part of the game’s awesome soundtrack. Also, chilling out and cruising through space can actually be quite soothing and fun in its own right, once you develop the ability to auto-pilot things until you approach your record score. It’s a delicate balance that works wonderfully, and rarely frustrates the player more than necessary.
Perhaps most importantly, Dodgy doesn’t taunt you with an obnoxiously loud “smack!” when you die. Instead, you’re actually treated to a head-banging 8-bit jam, with the option to simply tap “Dodge” if you want to play again. Why yes LedgeWizard Games, don’t mind if I do! Thanks for the kind offer.
Wrap-Up
There’s only so much more to say about such a simple game, but if you like Flappy Bird enough to try something similar, or hate it enough to try something (arguably) better, then definitely save some mobile data and download Dodgy: Zero when you have a spare moment.
And if Mr. Nguyen does bring the notorious yellow bird back, well, I guess I’ll have a decision to make. About who to place bets on in the inevitable Zero vs. Flappy boxing match, I mean.