3) Too Human – 2008
Estimated cost: $60,000,000
If I asked you to pick a game, any game, at random that you thought would have cost over $60 million dollars to produce, I wonder how many games you would list before you got to Too Human. My guess is too many. The reason it did cost so much is probably pretty simple to identify, however. Redesigning the cover art so many times.
You see, first announced way back in 1999 for the original PlayStation, Too Human spent an astronomical 10 years in development. It saw the PlayStations 1, 2 and 3 come and go before finally finding a home on the Xbox 360. And that’s a lot of cover art redesign. Think of all that printer ink they used! The more I dwell on it, the more $60 million dollars actually sounds about right.
The game itself was a distinctly mediocre experience, comparable to a cybernetic version of Diablo, if Diablo were terrible. You run around, hacking and shooting, looking for loot drops with which to upgrade your hacking and shooting equipment. And then… umm… no, that’s it.