2) Duke Nukem Forever
Ah, Duke. We weren’t expecting much after 15 years of delays and what-ifs, but it had least had to be… playable.
Wind the clock back to 1997 and Duke 3D was still fresh in our collective minds, while a sequel, Forever, was announced. Two years later we got a jaw-dropping trailer that teased a game in which we’d fight aliens on all terrain: in space, in moving vehicles, on the ground. It looked absolutely ace and set the bar ludicrously high.
And then? Radio silence. For year after year, Forever languished in development hell until Gearbox rescued the game and discovered what was left. Bits and pieces. They proceeded to glue it all together and slapped it into a box in 2011.
In the end, we rather wish they had left it in development hell.