Bungie have released Destiny‘s latest patch today. Along with a hot fix for a certain abusable glitch relating to the Nightstalker class for Hunters released with The Taken King expansion, loot drops have been improved for the weekly Nightfall and Crucible Bounties. There’s also info regarding the hard mode for the King’s Fall raid.
Read on below to see the full list of patch notes and the fixes therein.
Classes
Nightstalker Hunter
Temporarily removed the extra shots from Quiver to avoid unlimited Shadowshots. This is a temporary fix, and the node will be restored in a fixed state in an upcoming patch
Activities
Daily Heroic Story
Removed deprecated Quest requirements from “Siege of the Warmind”
Removed deprecated Quest requirements from “The Wakening”
Weekly Nightfall Strike
Increased the base level of Nightfall Legendary rewards by 10 Attack/DefenseIncreased the chance of Legendary rewards by 10% (from 50% to 60%)
Increased the number of Strange Coins or Three of Coins awards
Ghosts have been added to the Legendary reward loot table
Legendary Engrams no longer drop from Nightfall Strike boss kills. They will continue to drop their unique Legendary items
Removed Antiquated Runes from the loot tables
Crucible
Weekly Crucible Bounty
Increased base level of Weekly Crucible Bounty Legendary rewards by 10 Attack
Increased number of Strange Coins awarded
Ghosts have been added to the Legendary reward loot table
Additionally, the patch notes detail the Light Level of gear drops in the upcoming hard mode of the King’s Faill raid:
King’s Fall
King’s Fall Hard Mode will be available at 10AM on 10/23Recommended Light is 310
King’s Fall Hard Mode has the following changes:
King’s Fall Hard Mode rewards will drop up to 320 Light
Oryx in Hard Mode will guarantee a Raid item drop each week, without requiring Moldering Shards
Oryx in Normal mode will still require Moldering Shards
Moldering Shards can drop in King’s Fall Hard Mode, but only if a character hasn’t cleared King’s Fall Normal for the week